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Orbit — Mobile learning experience concept
An edtech concept connecting an inviting learning overview with a focused science lesson, answer selection and feedback action. Independent concept study by Revolvo Tech.
Independent product concept · Illustrative data
Turn curiosity into a clear next question.
Designed for: Learners and education-product teams. Format: Mobile lesson and learning overview.

The problem
A learning product needs to make the next activity inviting while keeping a lesson understandable on a small screen. The learner should be able to connect an illustration with the question it supports.
The direction
Orbit moves from topic discovery into a single forces-and-motion question with a coded explanatory diagram and three answer choices.
Inside the product
Choose a learning path
The overview groups topics into a visible path and a small set of activities.
Explore the diagram
A sun, planet and gravity arrow establish the relationship under discussion.
Check an answer
Large answer rows preserve the selected choice before the learner requests feedback.

Design decisions
Illustration teaches
The diagram explains the question; the cover’s playful objects establish a broader visual identity.
Control the lesson’s density
Progress, one diagram and one question keep the phone view focused on the immediate activity.
What we would validate next
Test comprehension, feedback wording, lesson sequencing and age-appropriate accessibility with educators and the intended learners before building the curriculum.
This is an independent design exploration. The screens use illustrative brands and records; they describe a proposed experience.
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